Partner Orientation Kit

Welcome to our Orientation Kit, and thank you for taking the time to explore our simulation game.

This guide is designed to provide you with comprehensive information on organizing a transformative simulation experience for your students or clients. We're excited to partner with you in this unique journey of learning and discovery.

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The Power of Simulations

The Power of Simulation Games for Educational and Social Service Organizations. 

The primary purpose of simulation games is to recreate inequitable structures that individuals face in the real world from a social-ecological perspective.

These games simulate problems at multiple levels, from personal relationships to societal norms and regulations, offering participants a comprehensive view of the challenges they encounter.


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Purpose and Structure of Simulation Games

In today's ever-evolving world, the use of simulation games has become a powerful tool for educational and youth organizations to create impactful learning experiences.

These games not only provide a fun and engaging way to learn but also offer a deeper understanding of complex socio-ecological issues. Let's delve into the details of how simulation games can benefit both educational students and youth groups, and how they can be effectively implemented to maximize their potential

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Educational Outcomes for Students I

For educational students, simulation games provide invaluable insights into various levels of inequality and systemic challenges. Let's break down the key takeaways students can gain from engaging in these games:

1. Personal Level Insights: Participants understand how individual actions impact their well-being and survival, emphasizing the significance of daily tasks.
2. Relational Dynamics: Encouraging collaboration and highlighting power dynamics between different roles in society.
3. Institutional Understanding: Learning how institutions shape lives through businesses and leadership positions.
4. Societal Context: Exploring societal spaces and reflecting on norms, expectations, and inequalities.
5. Policy and Regulations: Understanding the impact of policies on economic stability and resource access.

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Educational Outcomes for Students II

6. Critical Debrief Sessions: Reflecting on experiences, fostering critical thinking, and problem-solving skills.
7. Overcoming Overwhelm: Recognizing the collective effort needed to address inequality and interconnected factors at play.

In summary, simulation games equip students with a holistic perspective on inequality, empowering them to engage in meaningful discussions and take informed action towards positive change.

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Outcomes for Youth Organizations

For social service clients, simulation games offer a unique learning experience focused on financial literacy, entrepreneurial paths, and career opportunities. Participants engage with the environment across various socio-ecological levels, fostering critical thinking and empowering them to transcend towards success in their lives.

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Logistics and Implementation I

Implementing simulation games for low-income individuals involves simple logistics and efficient organization to ensure a seamless experience for participants. Here's a guide on how to effectively organize and present a simulation game:

1. Participants: Engage 60-75 individuals, primarily low-income or minority groups, including college students from partnered institutions.
2. Marketing: Provide flyers with EventBrite registration codes for easy sign-up and tracking of participants. Collect relevant information for identification.
3. Dashboard: Offer a dedicated dashboard for tracking registration numbers, communication, and access to necessary resources.
4. Duration: Games can range from 90 minutes to 3-4 hours, catering to different settings such as classes or community events.

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Logistics and Implementation II

5. Game Structure: Start with a simulated airport check-in, where participants choose roles as bosses or citizens before engaging in various tasks within the game world.
6. Businesses and Roles: Include over 15 functional businesses and roles, from banks and universities to entertainment centers and community leaders.
7. Debrief Sessions: Pause the game every 30-40 minutes for reflection and collaborative problem-solving, emphasizing the teaching moments and dissecting challenges.
8. Final Reflection: Conclude the game with participants reflecting on their learnings and achievements, identifying areas for personal and collective intervention for positive change.

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Logistics and Implementation III

By following these guidelines and structuring the simulation game effectively, educational institutions and youth groups can leverage the power of simulation games to create impactful learning experiences for their students and clients. Embracing these innovative approaches can pave the way for a more informed, empathetic, and empowered society.

In conclusion, simulation games serve as catalysts for social learning, offering a dynamic platform for individuals to engage with complex socio-ecological issues, foster critical thinking, and inspire positive change in their communities.

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Feedback Questions

We hope you found our Orientation Kit insightful and beneficial.

To better serve you and future participants, we'd appreciate your feedback. How would you rate the helpfulness of this orientation?

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Thank You!

Your responses will help us improve our products.

God bless!

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